RIP Old Flaydy.
Season 5 of Game of Thrones has indeed been a rollercoaster of mixed emotion to some. Whilst certain areas have most definitely dipped due to bad writing, directing or acting, I think that it is important to note that the good outweighs the bad. After season 4’s GO-GO-GO action packed attitude, it’s easy to look at 5 as being nothing but filler. It’s slower, definitely, but not slow. Personally, I thought that this episode was one of the better – they seem to be going in a bit of a pattern: good, ok, good, ok, good etc. The title The Gift is a bit of an odd one; it’s apparent that towards the end of the episode numerous characters have mentioned “gifts” – Ramsay’s ‘gift’ to Sansa, and obviously Jorah’s gift of Tyrion to Daenerys. However, the Gift is also the name of a stretch out land south of the Wall given to the Night’s Watch by an old Stark king. Funny that that wasn’t mentioned at all.
Let’s kick off by addressing the death of a fondly looked upon character, Maester Aemon. By now, we all know that Aemon was a Targaryen, so I thought I would provide a bit of information on his background, and “Egg.” At the beginning of A Game of Thrones, Aemon is already one hundred years old – an outstanding age to reach even by today’s standards…even more-so in cutthroat Westeros. Aemon was the third son of (who would later be king) Maekar Targaryen, who himself was a fourth born and only became king due to a string of unexpected family deaths. As a third born son, it was unlikely that Aemon would inherit the throne (that, and the Targaryen family tree is so complicated that there were tens of potential heirs). As such, he was sent to Oldtown, to the Citadel, to train to be a master at the age of nine or ten. When he completed his training, Aemon was sent back to sit on his father’s small council. However, good natured Aemon thought that this would undermine the current Grand Maester, and so he retired to Dragonstone to serve his older brother, Daeron. After Daeron’s death, many urged that Aemon take up the throne and become king. Aemon refused, and the recommended the crown go to his younger brother, Aegon (or “Egg” for short). Aemon then took himself to the Night’s Watch, thus quelling any uprising or rebellion that might be sparked in his name against his brother. Aemon served in the Night’s Watch for over fifty years, seeing many commanders rise and fall, including Brynden Rivers, a Targaryen bastard, who went on to become the Three-Eyed Raven (Crow in the books) that Bran seeks out. Aegon’s adventures can be read about in George R. R. Martin’s prequel novellas Dunk and Egg. So, all in all, Aemon Targaryen was a very nice man who gave up the throne and heard about the decline and decimation of his house from thousands of miles away. And now his watch has ended.
Further on south, we see the Sparrows orchestrating their own decline and decimation of not one, but two great houses. Whatever the outcome of these trials, you can bet your bum that the Tyrell’s name has been tarnished, as emphasised by Olenna’s lack of words during her exchange with the High Sparrow, who is revealing himself to be an extremely dangerous man. If found guilty, Loras and Margaery will be given the Mother’s Mercy, whatever that is. Additionally, if found guilty, I imagine that that’s the end of Margaery’s queenship right there! Similarly, the Lannisters now find themselves in a similar pickle. You may remember that cousin Lancel has a lot of beef on Cersei – including their own incestuous relationship, as well as hers and Jaime’s. This is where the religion of the Seven falls slightly short, though, as Targaryen families would often wed incestuously (causing some ill-fated offspring), and no one really bat an eyelid…not openly, anyway. If the accusations against Cersei prove true (I mean, we know they are), then you can bet your other sweet bum that Tommen’s kingship will be null, resulting in the throne passing to Stannis. This is purely speculation, as the books haven’t gotten that far yet, but I can’t help fearing a little for Tommen’s life. Myrcella’s too, though she is protected in Dorne and I don’t really care about her because this new actress is a bit pants. If Stannis is declared rightful king though, how will the Sparrows respond to his newfound Red God religion…? Either way, karma’s a bitch, Cersei.
As a side note, the terrifying women that imprisoned Cersei are known as the Most Devout. These are different from the Silent Sisters, who you may or may not know about: Silent Sisters are women who take a vow of silence and swear to serve the Stranger – the god of death. We have seen them quite a few times throughout the show’s history, tending to the dead. Usually they dress themselves in robes and bare a standard with the seven-pointed star on it. If you rewatch the series, have a look at the background detail and see if you can spot them. Make a game out of it. Most Devout, however, are the ruling council of the Faith. They used to serve the High Septon, but since his imprisonment they have become supporters of the High Sparrow. The only named Most Devout in the series so far is Septa Unella, the one that actually grabbed Cersei. Think of them as strict nuns.
Before I end, I think it’s important to comment on Theon/Reek’s position and why he told Ramsay about Sansa. Reek isa broken man – completely. We have seen this multiple times throughout season 4, such as when he was shaving Ramsay and Ramsay told him about the Red Wedding, or Yara’s awful rescue mission which I pretend never happened (she should have taken a leaf out of Sansa’s book and shouted “YOU ARE THEON GREYJOY!!!”). Theon is petrified of the Boltons. We know what Ramsay did to an extent – physically – but the emotional damage goes a lot deeper. He’s trained Reek like a dog: rewarding good behaviour, but severely punishing any sort of bad behaviour. This is why, I think, he has not told Sansa that Bran and Rickon are still alive – he knows what will happen to him if Ramsay finds out he told. Bad things. Very bad things. But Sansa is strong. She has endured this much, and with Stannis coming in from the north and Brienne watching from the south, I am really hoping that she gets what can only be described as a Game of Thrones happy ending.
That’s all for this week – nothing else really needs to be touched on. Jorah and Tyrion’s escapades were pretty self-explanatory, with the slavery and fighting pits mirroring that of ancient civilisations such as the Romans (see Gladiator). Meanwhile Stannis continued to become more and more likeable by refusing to burn his daughter. What a nice guy. Though I’m still certain that his batshit wife is going to do it. And Sam…..Sam became a man! Oh my. And even the Dorne scenes weren’t too bad this week! Of course, the real MVP is that brute that cut Tyrion free and Dany’s perfectly ironed dress.
I have finished it and I want more!
Developed by Telltale Games, the same studio that produced The Walking Dead and Sam and Max games, The Wolf Among Us is (what I would describe as) a point-and-click-multiple-choice-crime-noir-episodic-adventure game. Like The Walking Dead, upon starting The Wolf Among Us, you’re greeted with a message that says “this game series adapts to the choices you make. The story is tailored to how you play.”Goodness, I thought to myself, how exciting! Whilst the overlying plot is always essentially the same, how it pans out and how you get there is down to the choices you make. But we will come to that in a bit once I explain the amazing premise of this game.
The Wolf Among Us is set in the same universe as the Fables comic series, published by Vertigo (DC). The comics were first released in 2002, but I will admit I had never heard of them until playing this game, and I’m a self acclaimed comic nerd! For shame… In the world of Fables, various characters from fairy tales, fables and folklore have been evicted out of their homelands, and are forced to live among normal human beings (“mundies”) – some of which resides in New York City, in a community known as Fabletown. To protect themselves, the Fables must keep their identities hidden from mundies and the outside world, and as such use magic to keep themselves safe. Many of the anthropomorphic animal Fables, or Fables such as trolls or giants that cannot pass as human, must use glamours to disguise themselves. But glamours aren’t cheap, and many Fables cannot afford them – these Fables are sent to The Farm, which is supposed to be a safe-haven but is apparently more like a prison. The idea of incorporating fairy tale characters into the real world has indeed been done before, but nothing on this scale, I think. The Fables must overcome real life obstacles and band together to survive, lest they all fall apart. Some characters such as Bluebeard (who was a personal favourite of mine) are doing quite well for themselves, whereas others like the Little Mermaid have a much sadder tale to tell.
The story of The Wolf Among Us follows a gritty murder investigation in Fabletown – this game is not for the faint of heart! You play as Bigby “The Big Bad” Wolf. Yeah, that’s right. You’re the Big Bad Wolf. Bigby (Big B, get it?) is the sheriff of Fabletown, and is trying to relinquish himself from his past of killing grandmothers and blowing down pig’s houses to help his fellow Fabletown citizens. When one of their own is murdered, Bigby must hunt and track down the killer, avoiding detection from the outside world, and gain the trust and respect of the sceptical Fabletown citizens. That’s the gist of it really, without spoiling anything else. But surely that’s enough to entice you into the game? I know it was for me. But if not, let’s talk about the gameplay.
If you have played The Walking Dead, then you know what to expect. The game is made up of five episodes that were released bi-monthly from October 2013 to July 2014. Playing The Wolf Among Us is like watching an interactive series. A large part of the game is cutscenes, but at every conversational fork in the road, you must make a decision. For example, a character may ask Bigby how he’s feeling. You have the choice to respond “Fine”, “Great, thanks”, “Fuck off”, or “…”. How you respond will influence how the story pans out and how characters act towards you. Ask the right questions, and you’ll get the right answers. It’s like LA Noire, but not painstakingly boring. Out of conversation, you control Bigby through means of point-and-click gameplay. Each explorable area has a number of objects that you can look at or pick up to try and uncover clues and information, and piece the investigation together. There are also a number of quick time events to keep you on your toes during a couple o’ little brawls, but these are infrequent enough for them not to get boring and stale. Throughout the game, you also uncover character and event dossiers in the form of The Book of Fables, which is a great little add-on to help keep track of who people are and learn some of the lore surrounding Fables.
The game’s visual design is again similar to that of The Walking Dead: it’s almost animated. It’s a very unique art style that plays out well with the story. My one gripe is that sometimes characters’ movements and facial expressions looked a little robotic, but I can let that slide – it’s still immersive as hell. Musically, the score is brilliant at creating the exact atmosphere that the developers desired, and really adds to perilous mood. It’s that kind of score that you don’t really notice at first, but when you notice it it makes the scene ten times more impactful…which I don’t think is a real word, but describes my point wholeheartedly.
The Wolf Among Us has not only opened up a new series that I want to explore (Fables), but has also introduced me to a new genre of game. Whilst some people may find the interactive story elements boring, I personally loved every moment of it. A couple of the episodes are weaker than others, but all in all this was a great experience, and I want more from the world of Fables. My hat goes off to Telltale Games, who are currently working on a new Borderlands and Game of Thrones game – both of which I am very excited about.
I managed to get The World Among Us on the Steam sale for about £6.99, but it looks like it’s gone back up to nearly twenty squids. The story takes about 7 – 9 hours to complete, depending on your choices and how thorough you are. Due to the amount of choices the game offers, there is a lot of replay value: my first playthrough saw me as a kind, sympathetic Bigby, but I want to try again and be an absolute dick and see how that affects things. You can also compare your choice stats to others who have played the game. So whilst £18.99 is a fair bob, I think that it’s well worth it. Just keep a vigilant eye open for it to come down in price. Now, I am going to go and write fanfiction. I wonder if Jack Frost is a character in the comics? That could be interesting….